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1. The Opposite of Team Play - in Technical Support/Bugs [original thread]
Lesson... Strangers with Candy usually have great toys at their house! Jump into their car at the first possible chance!
- by Otosan Ookami - at 2012.09.04 01:27:00
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2. [bug] New style of freeze for me - in Technical Support/Bugs [original thread]
you are not alone..
- by Otosan Ookami - at 2012.09.04 00:31:00
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3. Unable to Join Battles - in Technical Support/Bugs [original thread]
3 restarts in a row, got in on # 4. Ahh, growing pains.
- by Otosan Ookami - at 2012.08.15 00:17:00
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4. Freezing - in Technical Support/Bugs [original thread]
Can regularly repeat the error by backing out of a match selection currently.
- by Otosan Ookami - at 2012.08.14 23:54:00
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5. Zero SP round for Kills made in a Railgun Installation - in Technical Support/Bugs [original thread]
8/1,... 0 SP awarded while playing with my heavy Alt, no kills from anything other than Turret sniping for giggles. Thanks for putting the railgun turrets back in Skirmish though.
- by Otosan Ookami - at 2012.08.14 22:33:00
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6. Freezing - in Technical Support/Bugs [original thread]
Freezing when joining/leaving battle... allows opening of chat window, not typing. Allows PS button use to quit, having about a 50/50 chance of the freeze so far when going back and forth.
- by Otosan Ookami - at 2012.08.14 22:09:00
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7. [BUG / EXPLOIT] The SP Gain Exploit. - in Technical Support/Bugs [original thread]
vermacht Doe wrote: A little historic lesson from spawn camping. Kronos(greek mythology) spawn camped his kids then one escaped and killed him Good lord I love seeing evidence of literacy in the world.
- by Otosan Ookami - at 2012.08.05 20:48:00
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8. Charge sniper rifle - in Technical Support/Bugs [original thread]
I use the Proto snipe over the charge snipe simply for the lack of finger cramps. 3x Complex mods and the charge is a murder machine. The damage is stellar, and I don't miss the charge bar in this build. Last build it was stupidly placed aroun...
- by Otosan Ookami - at 2012.07.17 08:13:00
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9. Swarm launcher fail to lock valid structure targets - in Technical Support/Bugs [original thread]
Happens fairly frequently for me, Spawn, cannot lock any structures. Player vehciles unaffected. Leaving battle and returning seems to fix it, when it doesn't happen immediately again. Switching weapons does not remedy the issue. Currently usin...
- by Otosan Ookami - at 2012.07.15 21:53:00
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10. Magic Extra rounds in Scrambler Pistols - in Technical Support/Bugs [original thread]
That's what I was thinking.... Should have abused the mechanic more... Oh well. ;)
- by Otosan Ookami - at 2012.06.30 17:29:00
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11. Magic Extra rounds in Scrambler Pistols - in Technical Support/Bugs [original thread]
Already notified Wolfman last night in the IRC, but just throwing this out to have it in black and white. Scrambler pistols when fired at the highest possible speed gain a magical 7th round at the end. The burst scrambler if fired at hyper-speed...
- by Otosan Ookami - at 2012.06.30 17:05:00
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12. Chevrons not appearing - in Technical Support/Bugs [original thread]
I've been having a lot of trouble with this as well... grey guys at insanely close distances. Vehicles too. I do most of my work at max distance, and I'm seeing Chevrons in the distance with clearly visible enemies unlabeled up close. Oh well,...
- by Otosan Ookami - at 2012.06.29 19:39:00
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13. Bug - no explosins - in Technical Support/Bugs [original thread]
Yep, I've noticed missing explosion animations, and ones simply not drawn-in that make the target simply fall over dead without fanfare. Mostly playing with the Turrets.
- by Otosan Ookami - at 2012.06.29 17:11:00
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